Wow. I've never seen so many cameras in my life.
I'm going to talk about cameras later – I didn't realize
I would have such a great introduction. It's really great to be
here, it's a great honor. Before I get started I should explain
what you guys were just watching: initially, you were seeing search queries
over about a five-minute segment. Each little dot you saw was a query
going up into space, and we're showing a sample of the actual queries.
Since it was daylight in the U.S., that affects what the queries look
like. And next was a movie produced by Google Earth, which you can download.
The inlays were National Geographic photos that are overlaid in the right
part of the globe, which is really cool.
So maybe I should explain [what I'm standing in front of.] This,
for those of you who don't know, is Stanley, the robotic car – probably
the first successful robotic car in the world. I was lucky enough to
be maybe 60 miles from here or so in the desert when they ran the DARPA
contest, which offered a $2 million prize for the first robot to drive
132 miles through the desert. Over 195 teams entered and I'm really
proud that Stanley, the Stanford-based car, from my alma mater, was the
winner.
I wanted to bring it here because I think it's really inspiring
for the engineers and other people who work on consumer electronics.
[This] is something that pretty much everybody thought was impossible:
to have a car that would drive itself, avoid obstacles. It drove down
a really steep, narrow mountain road and just did amazing things. The
year before, none of the teams finished – and Stanley did it flawlessly,
running at basically the speed limit the whole time. So I think it's
really an amazing thing, and shows what we as an industry can do if we
put our minds to it.
[Introduces Mike Montemerlo, one of the creators of Stanley, on stage.]
Before we get into the main presentation, I just wanted to say these
guys are really heroes for me, and I'm really amazed at what they
were able to do. There were about 50 people on the team working basically
over a year or two to make the car really work, and I think it's
just an amazing achievement, something we should celebrate.
Well,
so one of the first things I want to show you, coincidentally, is a project
with VW to do a prototype of Google Earth for a dashboard. [Shows image.]
Isn't this just beautiful? I wish I had one of these in my living
room. But this is a full dashboard. This is Daniel. He's going
to do a quick demo. We're going to go from the Las Vegas Airport
to the Strip, and this is gives you an idea what it might be like if
you have something like Google Earth really integrated well with your
car. We'd love to do something like this. One of the cool things
is you can actually see things like restaurants and gas stations and
things like that along your route. You can also see the route before
you do it from a bird's-eye view. So this is all live. You saw
the demo earlier of Google Earth, but we can really put this kind of
technology into cars and we'll even show you into smaller devices
in a second. Isn't that cool? So here we are going along towards
the Strip. And you can see the gray 3D models of the buildings along
the Strip, see different places to eat and so on. So thanks a lot Daniel,
for the demo.
Now
another amazing thing about this technology is that we can actually put
it into telephones really well. We're going to do a quick demo
of that with a real live phone, which is not usually the way you do these
things. Matt's going to show us what would happen if we got too
excited at CES and we overslept our flight, missed our connection and
ended up in Missoula, Montana. We might actually want a place to stay,
so he's going to look for a hotel near Missoula.
This is all real-time, this is something you can run on your phone right
now. You can scroll around, you can get a look at different hotels, you
can get directions. He's going to stay at the Hampton Inn. And
you can see the different steps in the directions. I actually used this
recently. I was lost someplace and I just used this. It was amazingly
helpful. You can see satellite maps. You can zoom in and out just like
you can on Maps.Google.com. It really, really works well. And I think
these kinds of mobile devices are really starting to work, and I think
that's an amazing thing.
We
also announced today we have a version of this for the BlackBerry. I
know many of you probably in the audience have BlackBerries, yes, raise
your hands. Yes, so you can download this now at www.google.com/GLM – Google
Local for Mobile. Thanks a lot, Matt.
Now
a couple of years ago I actually came to CES for the first time and for
me it was an amazing experience because being sort of a geeky kind of
person, imagine the America's largest trade show is actually sort
of a geek convention. Aside from just being a lot of fun and really interesting,
as I was walking around, I sort of realized that you had all these devices
at CES, they have screens and keyboards and outputs and inputs of various
types. They don't really connect to each other. And I was walking
around, I was really struck by that – and how you can really apply
the techniques from the Internet to the consumer electronics world.
So
you have tons and tons of devices that don't connect to each other
at all – and why is that? At Google, we were really lucky to hire
this guy named Vint Cerf, who was one of the architects of TCP/IP, which
is how all Internet computers connect to each other. And the amazing
thing is that people like Vint produced a standard that actually works.
All the computers could talk to all the other computers, and it didn't
matter whether they used fiber or Ethernet or serial ports or modems
or even the old telephone standard, FDDI. It didn't matter. The
software just worked whether the machine was next to you or all the way
across the world. I think those principles can really be applied to all
of the devices that you have.
The other interesting thing about the Internet is it was developed by
dreamers in universities. It was based on truly open standards and was
maximally flexible, with no gatekeepers anywhere in the process. And
that's why we have the Web today, and why we can have things like
Google.
Right
now, if you look at consumer electronic devices – let's say
I have a camera. They all have USB. I have a USB pocket hard drive, but
I can't actually connect to that and have it store the pictures.
Why not? The hardware could actually work with a little bit of modification,
but the software has not been developed to do this. Now maybe two guys
sitting here say, “Oh, I'll give you my photos if you give
me yours.” But they can't do that either – they're
going to have to find a computer. So it's kind a hassle to have
a computer in an auditorium like this.
Now if there are device manufacturer people here, I don't want
you to say, “Oh, that's a great idea. I'll go implement
it,” because you won't think of all the things that you should
do. That's the whole point about the Internet. People think of
new things to do all the time, and you can't possibly think of
all of them. So every manufacturer would have to implement every cool
piece of software, and there's no point in that. You might as well
have it done once. Instead, make devices flexible by supporting reasonable
open standards for how they work. Imagine if you introduced a new Wi-Fi
camera in 2007 and some very smart kid in Lithuania creates software
so that you can actually share photos, and so all the nearby devices – telephones
and different cameras around – can get the group photo so everybody
doesn't have to take the photo multiple times, like all of you
guys are doing. That would really save a lot of effort and would be really
cool – but not every device manufacturer should have to think of
that. We should really enable software people to do what they know how
to do.
[Furthermore], you should be able to plug in devices anywhere and have
them work. There's a lot of talk at this conference about having
TVs connected to the Internet and connected to computers. Why can't
you plug your TV into any convenient outlet – Ethernet, Wi-Fi,
USB, whatever is handy – and have images displayed on there? Why
does it matter if it's in your living room or wherever? In fact,
what if you want your USB webcam to monitor your front door – shouldn't
you just be able to plug it into a USB through an adapter into Ethernet,
or into Wi-Fi, or whatever you happen to have in your house? It shouldn't
be a big deal. It shouldn't require any software.
I'll give you just a few more examples. Why can't your Bluetooth
cell phone start your car, given that your car already has a Bluetooth
speakerphone built in? Why can't you use that to unlock your car
instead of carrying your keys? There are a million things [like this,
and] we're not going to think of all of them, but if we have good
communication between these things, they'll really start to work
well. The hardware we have is amazing. It can do tons and tons of stuff.
Your Bluetooth car is probably near a cell phone most of the time. Why
doesn't it download latest repair information automatically? It
would be easy to do.
One wire should do everything possible. If you plug a wire into something,
you should be able to do anything you could possibly do with that device – run
software on it, charge it, power other devices from its battery, or whatever,
just with that single wire. We could basically do that with the hardware
we have. And it should work the same whether you plug that wire into
your house, your neighbor's house, or all the way around the world.
All the devices at CES, as I mentioned, have keypads and screens and
things like that, if you look around. Now why is there no standard for
those little screens and keypads? I'd like to have the ability
to buy a little touch screen. It'd probably cost about $50 and
I might plug it into my computer or Ethernet and here I've just
decided I want to use it as an alarm clock. Let's say I plug it
into my wall and since it has Bluetooth, and it's talking to my
computer and shows what time I need to wake up based on the meetings
I have. Maybe it can also show you your music and let you control your
stereo. But whatever the software people figure out what to do, that
display should do it. It doesn't need to necessarily have a speaker
built in, because maybe my computer wakes me up instead of the alarm
clock. I'm amazed that we don't have devices like this – and
the reason we don't is because we lack standards to do it.
Another example [slide of a pile of adapters and cords]: these are the
power adapters just lying around our office. I'm sure most of you
have things like this under your desk too. It's a real hazard.
You could electrocute yourself – if one in a million adapters catches
fire and you have a thousand adapters, it starts to be an issue. And
it's also a big hassle for the manufacturers because every one
of those devices now has this thing that's in the box that's
specific to a country. And so they have to repackage the boxes and maintain
stock for different countries. It's just silly, and also really
inefficient, because guess what? They are sort of subsidized by the devices
you buy, so people try to provide the cheapest ones possible. So they
all suck power.
Why not instead standardize the power and have a basic [adapter device]
so you can say, “I want 12 volts, 2 amps, give it to me.” Then
you can buy a really nice power supply that's really efficient,
really small, is appropriate to the country you're in, and the
consumer can pay for it instead of the device manufacturer so they'll
have higher margins. Then we don't have that mess of cords. either.
So I think we really, really do need standards in these areas.
So basically, most devices should be connected through adapters – and
you can adapt anything to USB for like $20. (If you want to do video
it's a little bit more expensive.) We have adapters for everything
else already. Do you really need all these ports running around? I don't
think it's necessary.
Let me show you a positive example: phones. You can plug any Bluetooth
headset into any Bluetooth phone and it will work great. Here [shows
slide] are some examples we found lying around the office. Charging is
still an issue for these things, so you still need standard power.
So in summary, we really want to get all this stuff to work together.
This is just of a personal passion of mine. What we really need are adapters
like I mentioned. And also it's very important that we have standards
for security, discovery, peering, and forwarding to the Internet. And
we don't really have those things yet. We also need the standards,
and there are some already that can be adapted for protocols. Now finally,
as I mentioned, you can take USB and really do most of the things you
need to do with it .
I'm going to just plead with all of you, let's get the power
supply problems fixed, or let's get all these devices talking together.
I think we'll get just amazing innovation, things we just totally
can't predict happening, and also all of you as consumers will
be a lot happier. Your devices will really just work, you'll be
able to plug anything together that makes sense: if you need storage,
or you need a bigger display on something, you just plug it in a display,
or whatever you want to do. This is a really important thing to get done.
We'd love to have help in doing this, or I'd love ideas from
people. I thought I'd throw this out as something interesting to
get people thinking about.
We've done a small part about this in our own town, in Mountain
View [California]. We've provided Wi-Fi over Mountain View for
free, and part of that is to get all these devices really talking to
teach other and get a basic standard of communication in place. Most
of the world does not have good access to the Internet and that's
an interesting problem. How do you make that happen?
Now, in the context of standards: you can email anyone, but you
can't really instant-message everyone. Guess which was developed
at universities? Email was – and instant messaging has no real
standard, so didn't catch on as much inside universities. Now companies
have done [instant messaging], but if you run on one system, you can't
talk to people on another one for reasons that don't really make
sense to me. So we released Google Talk, which is an interoperable system – the
idea is that anyone can talk to anyone else. We've had a whole
bunch of different people develop interoperable systems for it, as you
can see on the next slide [of Google Talk federation partners] .We're
really, really excited about the possibilities there. Also as expansion
of our partnership with AOL, we announced that our users and AOL AIM
users can interoperate, which we're also really excited about,
though it's kind of a separate thing.
Now the openness of Google Talk has led to a lot of interesting things.
We've had people just by themselves go out and develop cool applications
for it. One was that [RIM] just announced Google Talk for a BlackBerry
client you can download. And also we have a voice client that Nokia developed
for the Nokia 770, which is a very cool Linux-based sort of Wi-Fi Internet
tablet. I kind of cool to see these things happening.
Now let me switch gears to talk about a very serious issue. About 15
per cent of the people in the world are on the Internet right now – 15
per cent. We still have a huge way to go to get everyone online. And
[on our search query demo] you're seeing kind of where our queries
come from. If you look at a picture of earth from space at night, you'll
see that anywhere there's electric light, there's Internet,and
anywhere there's Internet people are using Google. It all corresponds
perfectly. But it's very sad that, for example, there are almost
no queries coming from anywhere in Africa. I think that's an important
thing to work on.
To try to help this, something we've been supporting is the MIT
$100 Laptop Project. I just have a little model here of that. It's
a very cool project and they have very ambitious goals for it. They want
to actually get 100 million of these out in the hands of children worldwide.
It's also a very cool device, with a half a gigahertz processor,
128 megs of RAM and 500 megs of flash. And they're also doing a
lot of cool things to get the price down. But I think it's really
important to get devices like that out there in the world to give people
greater access.
Another big part of access is the Internet part — so another thing
we've supported is Current Communications, a company that [provides]
broadband power lines. So you can just take a little box like this and
plug it in on your wall and you've got broadband wireless (or wired)
Internet access.
Now, I'll switch gears again and talk about a problem that probably
many of you have had, similar to the device problem. I imagine you have
lots of software on your PCs. I recently installed a printer and 400
megabytes of software on my machine, which took quite some time. It's
very difficult in this day and age to keep your computer maintained,
to keep the right software on it, to have protection from viruses and
problems with the Internet and to also just have the right kind of stuff,
like a PDF reader and good browsers and things like that. Users are just
frustrated by this, and we had a team that was really excited to solve
this problem.
So we're announcing Google Pack right now, which I think is an
amazing product. It's something that makes basically having the
right software on your computer as easy as going to the Google homepage.
It's not fuss at all.
Now, let me just cover a few of the things we have in Google Pack. In
one click you can download a whole bunch of different software: safety
and security for Ad-Aware and Norton Antivirus. Find things with Google
Desktop and Google Earth. Manage your photos using Picasa. Browse PDFs
using Adobe Reader 7. Get Firefox to browse the Web better. And you can
also have a great photo screensaver. And how much does this cost? It's
free. Yes. Now let's do a quick demo of this because I want to
show you how easy it is really to get done.
[Demo of Google Pack.] Right now, you can download Google Pack, those
of you with laptops out there. There's [only] one legal message – you
should read that very carefully, of course. Basically you'll get
a tiny little installer program that will take a very short amount of
time to get over a modem, and then it will start downloading all of your
programs in the background. And it's smart. It doesn't use
all of your bandwidth, so you can actually still use your computer to
read your email or surf the Web or whatever you want to do.
We've also enforced some guidelines on the software makers so
that they don't annoy you. [Google Pack] doesn't bring up
dialogue boxes asking you for things or step on other software settings,
which you may have had happen on your machine. I think it's really
a great thing. Even during the demo here, a very short amount of time,
we've already made this one computer work much better.
Now, Google Pack would probably be enough for us to announce here, but
we have one more thing. We launched Google Video about a year ago in
beta, and it was kind of weird and innovative – weird because it
was called Google Video, but you couldn't actually watch any video.
And it was innovative because the way you searched TV programming, which
you couldn't search before. We learned a lot from that – that
the video was really interesting and useful, but you really need to have
access to it, which is not surprising.
Then we launched the Google Video Upload program which is also weird
and innovative. It was weird because we made two Chinese teenagers really
famous, (but it had to do with the Backstreet Boys also). And it was
innovative because anyone could upload anything, and we just covered
hosting and all the hard details of making that really work well.
I was just in Ethiopia, and on a whim I searched Google Video for “Ethiopia,” and
we have all these films of protests there, which are from the front lines.
So it's been an amazing tool for us – every day there are
more and more things being uploaded there. But for a lot of providers,
it cost them a lot of money to make their video. I don't know if
that's surprising to people, but they really need ways to monetize
this. And the users also need a way to watch the information. When we
had Google Video initially, you couldn't watch all the TV shows
because there's no way to pay for them, no way for the content
producers to make that available to the users.
What we're announcing today is the Google Video Store. It's
weird and innovative like the previous versions in that it lets anyone
sell video, from the largest studios to the smallest independents. And
it puts the content producers in charge. They can decide what to charge
for their video. I do encourage you to think about what other people
are willing to pay for your video, because it might not be the same amount
that you want. But in any case, the content producers can decide whether
they want the videos for rental or for download. So we've already
got thousands of videos up online to buy, and it's very simple
and easy to install.
I guess we wouldn't want to announce the Video store without a
whole bunch of great video, right? So we have a lot of great video from
a whole bunch of partners, including historic news footage from ITN,
interviews from Charlie Rose, music videos from Sony BMG, and cartoon
classics like Rocky and Bullwinkle – yeah. And for basketball
fans, we're delighted the NBA has agreed to permit us to allow
users to download NBA games 24 hours after they're broadcast. |