The path list is a convenient way of storing a number of directories, and when presented with a filename without a directory, searching for an existing file in those directories. Storing the filename only in an application's files and using a locally-defined list of directories makes the application and its files more portable.
Use the wxFileName::SplitPath global function to extract the filename from the path.
Derived from
Include files
<wx/filefn.h>
See also
Members
wxPathList::wxPathList
wxPathList::AddEnvList
wxPathList::Add
wxPathList::EnsureFileAccessible
wxPathList::FindAbsoluteValidPath
wxPathList::FindValidPath
wxPathList()
Empty constructor.
wxPathList(const wxArrayString& arr)
Constructs the object calling the Add function.
void AddEnvList(const wxString& env_variable)
Finds the value of the given environment variable, and adds all paths to the path list. Useful for finding files in the PATH variable, for example.
void Add(const wxString& path)
void Add(const wxArrayString& arr)
The first form adds the given directory (the filename if present is removed) to the path list, if the path is not already in the list.
The second form just calls the first form on all elements of the given array.
void EnsureFileAccessible(const wxString& filename)
Given a full filename (with path), ensures that files in the same path can be accessed using the pathlist. It does this by stripping the filename and adding the path to the list if not already there.
wxString FindAbsoluteValidPath(const wxString& file) const
Searches for a full path for an existing file by appending file to successive members of the path list. If the file wasn't found, an empty string is returned.
wxString FindValidPath(const wxString& file) const
Searches for a full path for an existing file by appending file to successive members of the path list. If the file wasn't found, an empty string is returned. This path may be relative to the current working directory.