wxUniversal README ================== Welcome to wxUniversal! Acknowledgements: wxUniversal wouldn't have been written without the generous support of SciTech Software. Many thanks to Kendall Bennett and Tom Ryan! 0. Introduction --------------- wxUniversal is a port of wxWindows which implements the various GUI controls by drawing them itself (using low level wxWindows classes). Please see http://www.wxwindows.org/wxuniv.htm for more details about it. The advantage of wxUniversal is that you have precise control over the controls' appearance (it is not always possible to change all aspects of the native controls) and the theme support: the same program may be changed to look completely differently without changing a single line of its code but just changing the theme. Another advantage is that it makes writing ports of wxWindows for other platforms (such as OS/2, BeOS or QNX) much simpler, so it is of special interest to people interested in porting wxWindows to another platform. However, wxUniversal doesn't have a 100% native look and feel unlike the other wxWindows ports - this is the price to pay for the extra flexibility. 1. Requirements and supported platforms --------------------------------------- wxUniversal is used together with another wxWindows port which provides the "low level classes" mentioned above. Currently it can be built with wxMSW, wxGTK or wxX11. In any case, you should download the sources for the appropriate toolkit in addition to wxUniversal - in fact, you should download them first and then unpack wxUniversal in the same directory. The requirements for wxUniversal are the same as for the underlying low level toolkit. 2. Installing under Win32 ------------------------- If compiling from CVS, please copy include/wx/univ/setup0.h to include/wx/univ/setup.h before following these steps. a) Using Visual C++ 6.0 Simply open the src/wxUniv.dsw file in DevStudio and build it. Then open the widgetsUniv.dsp file in samples/widgets to build the widgets sample. b) Cygwin Please refer to the Unix section below c) Other compilers Borland: in the wxwindows\src\msw directory run 'make -f makefile.b32 WXUSINGUNIV=1' to build the library and then run 'make -f makefile.b32 WXUSINGUNIV=1' in the sample directory which you wish to build using the wxUniversal widgets. Use 'SET WXTHEME=GTK' [or WIN32 or METAL] to test the existing themes Unfortunately we don't have makefiles for any other compilers yet. Please contact us if you would like to help us with creating one for the compiler you use. Note that you can use the wxUniversal classes, wxMSW and MicroWindows (from Century Software) to build a different variant of wxUniversal than that documented here. Please see docs/univ/readme.txt for further information. Note that this port is not up-to-date and probably needs work to compile. Note that by default, wxUniv under MSW uses PostScript printing, not Windows printing. To change to Windows printing, set wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW to 0 in include/wx/univ/setup.h before compiling. 3. Installing under Unix ------------------------ Please refer to the installation instructions for wxGTK or wxX11. The only change for wxUniversal is that you must add "--enable-universal" switch to the configure command line and for wxX11 even this is unnecessary, i.e. it is enabled by default. If compiling from CVS, please copy include/wx/univ/setup0.h to include/wx/univ/setup.h before configuring. 4. Running wxUniv programs -------------------------- wxUniv programs all honour the standard option "--theme" which allows to specify the theme to be used by name. Currently there are the following themes: a) win32 -- Windows 95 look and feel b) metal -- based on win32 but with gradient backgrounds c) gtk -- GTK+ 1.x standard look and feel Thus, to launch a program using gtk theme you may do "./program --theme=gtk". It is also possible to change the default theme for all wxUniv applications at once by setting the environment variable WXTHEME to the theme name. 5. Documentation and support ---------------------------- Please note that wxUniversal is not as mature as the other wxWindows ports and is currently officially in alpha stage. In particular, it is not really intended for the end users but rather for developers at the current stage and this is why we don't provide any binaries for it. There is no separate documentation for wxUniversal, please refer to wxWindows documentation instead. Support for wxUniversal is available from the same places as for wxWindows itself, namely: * Usenet newsgroup comp.soft-sys.wxwindows * Mailing lists: see http://lists.wxwindows.org/ for more information * WWW page: http://www.wxwindows.org/ Hope you find wxUniversal useful! Vadim Zeitlin This file is accurate for the version 2.3.4 of wxUniversal. It was last modified on Apr 15, 2002.